The currently active Model Sets will be selected by default. Center Geometry - When checked, “Center Geometry” will import the model and place it in the very center of the environment.Any original 3D coordinates for the model are removed when center geometry is selected. If this option is not selected, the model will be placed in the same position in 3D space where it was originally created. Snap to Ground - When checked, “Snap to Ground” will import the model and position it directly on the ground plane.This will also remove any original 3d coordinate information. Keep position relative to native origin - When Checked this will place the geometry in relation to the original origin point.Use this for multi-import assemblies with a shared CAD origin. Up Orientation - Not all modeling applications define the up-axis in the same manner. Although KeyShot will recognize the up orientation of the 3D modeling software, your model may have been built in a different orientation.ĭepending on your application, you may need to set a different orientation other than the default “Y Up” setting. Geometry Unit - Use this drop-down menu to choose the correct units the geometry was modeled in for the first import.If your model comes in on its side, try setting a different orientation. Tessellation Quality - Use this slider or input box to input the tessellation quality of the geometry.The model scale will be adjusted accordingly upon second import if a different unit is selected. Lower values will import faster and higher values will import slower. Accurate Tessellation - This option will optimize tessellation triangle size for improved performance.It is recommended to use the default value of 0.2. Import NURBS Data (Pro) - This option will bring in NURBS geometry that ensures no faceting on the model for completely smooth curves.It is suggested to enable this option if available for your import format.
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Fwsim update how to#
How to fully import 3d models into fwsim update#.